Menethil Harbor
[Established Lore] What the game has always held to be true.
The Alliance port of the Wetlands, a harbor town of dwarves and humans where the boats leave for Darkshore and beyond.
At a Glance
- Region: Wetlands, Eastern Kingdoms
- Control: Alliance
- Known for: the harbor and the boats
- Named for: the royal house of Lordaeron
About
Menethil Harbor is the only Alliance town of any size in the Wetlands. Dwarves and humans share it. It is a working port with a fortified wall, and the fog never quite lifts. [WoW Classic · Wetlands]
In Forever, a boat loop runs Auberdine to Menethil Harbor to Southshore and back to Auberdine. [New in Forever] That makes Menethil a real crossroads, not just a dock.
Quests and Rumors
Sailors tell stories of ships lost in the bay. [Game · Quest: The Doomed Fleet] [Game · Quest: The Cursed Crew] [Game · Quest: Claws from the Deep]
The marsh beyond the gates is full of crocolisks and ooze. [Game · Quest: Young Crocolisk Skins] [Game · Quest: Digging Through the Ooze] [Game · Quest: The Absent Minded Prospector]
Playing in Menethil Harbor
- A Menethil character knows the boats and the fog.
- The harbor is Alliance. Horde characters will be watched.
- Do not make the docks safe. Something is always in the water.
More to come soon.
- WoW Classic: Wetlands quests
- WoW Forever: boat routes
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