Lore › Lands › Wetlands

Menethil Harbor

[Established Lore] What the game has always held to be true.

The Alliance port of the Wetlands, a harbor town of dwarves and humans where the boats leave for Darkshore and beyond.

At a Glance

  • Region: Wetlands, Eastern Kingdoms
  • Control: Alliance
  • Known for: the harbor and the boats
  • Named for: the royal house of Lordaeron

About

Menethil Harbor is the only Alliance town of any size in the Wetlands. Dwarves and humans share it. It is a working port with a fortified wall, and the fog never quite lifts. [WoW Classic · Wetlands]

In Forever, a boat loop runs Auberdine to Menethil Harbor to Southshore and back to Auberdine. [New in Forever] That makes Menethil a real crossroads, not just a dock.

Quests and Rumors

Sailors tell stories of ships lost in the bay. [Game · Quest: The Doomed Fleet] [Game · Quest: The Cursed Crew] [Game · Quest: Claws from the Deep]

The marsh beyond the gates is full of crocolisks and ooze. [Game · Quest: Young Crocolisk Skins] [Game · Quest: Digging Through the Ooze] [Game · Quest: The Absent Minded Prospector]

Playing in Menethil Harbor

  • A Menethil character knows the boats and the fog.
  • The harbor is Alliance. Horde characters will be watched.
  • Do not make the docks safe. Something is always in the water.

More to come soon.

Sources
  • WoW Classic: Wetlands quests
  • WoW Forever: boat routes

Last updated