Lore › Races › Human

How to Roleplay

[Established Lore] What the game has always held to be true.

Roleplay

Humans are the easiest race to pick up. They're also the easiest to play flat, because there's no single thing a human is. So pick a place to be from.

Start With Where You're From

A farmer from Westfall and a sailor from Kul Tiras have almost nothing in common (see Regional Humans). Pick your home first and the rest follows.

Character Hooks

  • A stonemason's child whose parent was cheated by the nobles, and who isn't sure the Defias were wrong.
  • A Lordaeron refugee who got out before the plague and now sleeps in someone's spare room in Stormwind.
  • A Westfall farm kid who has seen too many bandits.
  • A Stormwind Army recruit stuck on murloc duty near Northshire.
  • A Theramore sailor, loyal to Jaina, with opinions about Kul Tiras leaving the Alliance.
  • A former Scarlet Crusader who walked away.
  • A warlock in hiding, trained in a basement and telling no one.
  • A Duskwood local convinced that Stormwind forgot them.
  • A Dalaran apprentice, in the city the Kirin Tor never hid. [New in Forever]
  • A Gilnean who ended up outside the wall. How and why is yours to decide. [New in Forever]

Rules of Thumb

  • Do not play a named leader. Varian, Anduin, Bolvar, Jaina, Greymane... They belong to the world, and one Jaina is plenty.
  • Under no circumstances should your human be secretly related to the royal family. We've all seen that one.
  • Don't make your human hate every orc, and don't make them love every orc. After two wars and the camps, most humans have complicated feelings. Complicated is more fun.
  • Don't make your human the best at everything. Humans are the baseline. Let them be good at one thing and bad at three.
  • Stick to established lore, and check the Forever pages for Gilneas, Dalaran, Riverglades and the Hunter class.

Classes in Character

  • Warrior: Stormwind Army, mercenary, or ex-militia.
  • Paladin: Light-trained, maybe from the old order. The Silver Hand is gone, so decide who taught you.
  • Priest: the Cathedral of Light, or Northshire Abbey.
  • Mage: the Mage Quarter, or Dalaran.
  • Warlock: quiet, careful, and probably with a basement.
  • Rogue: Old Town, SI:7... or the other side, with the Defias.
  • Hunter [New in Forever]: new for humans in Forever. Think frontier woodsmen from Redridge, Duskwood or Westfall.

More to come soon.

Last updated